Premier Pengle unveiled the TBG Awards to reveal the top four key issues for TV games



On July 28th, the awarding ceremony for the 2015 China's first Internet TV Games Ensemble (hereinafter referred to as TBG Contest) hosted by the Guangdong Party and the China Smart Home Entertainment Alliance was held in Shanghai. Since the TBG competition began in April, nearly 50 TV game companies have participated in hundreds of fine-screen TV games. The categories include chess, cards, action, racing, RPG, etc. After being screened by expert reviewers, there are 30 games were successfully selected and the top 9 TV games were awarded. At the award ceremony, the elites of Internet video games gathered together to provide valuable suggestions on the future development of video games. Shao Youding, the chairman of the excellent friend Pu Le, invited by the organizer of the contest as the awarding guest, revealed at the meeting that as an Internet TV operation service provider, Youpeng is willing to make every effort for the development of the Chinese video game industry.

"Internet TV games, as a kind of living room entertainment culture, are mainly divided into two forms of TV screen games and TV scene games." Shao Yiding pointed out that TV screen games are mostly the original small screen game experience upgrade or the original professional big screen game The popularization of the game is extended, and the television scene-based game is reflected in family members' game interactions such as parenting, puzzles, and entertaining.

After years of exploration and practice by industry parties on Internet TV games, it has been proved that Internet TV games have broad prospects for development and must be highly promising. Shao Yiding said that in order to succeed in video game products, we must seize four key points. First of all, it is necessary to have a clear positioning of the product; Second, the operating platform must have enough home users; Third, the operating platform must be closely associated with the video operations; Fourth, there must be convenient payment channels and methods. Only a game project based on these points can last long on the TV screen.

Shao Yiding emphasized that China's Internet video game industry has already reached an initial stage and is undergoing rapid development. In this regard, Ulead Pollock will set up a special investment fund for TV game projects. In addition, Ulead will also use its own ecosystem resources for television. Game partners provide full platform operational resource support. Excellent Friends Pule is willing to provide practical support for the video game industry, helping the video game industry to flourish.




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